1 4 4 comments Best Add a Comment InnerOogway 4 days ago The anti-heal effect is signified by a purple particle effect on the victim. Some stats may show with 2 different filters, which means they have dual requirements (2 attributes needed instead of 1). Greatly reduce vertical velocity with glider, allowing you to go MUCH further than before. Deal +30% posture damage against Fist of Navae and Legion Kata. Power Icon indicates a level-up at the top center of your screen. For a list of rare talents, press Ctrl + F and look for the keyword " [Rare Talent]" in this page: Talents 2 What are Legendary Talents? This ability last for 2 seconds and goes on a 6 second cooldown when it activates. Very tight activation window + delayed activation. (+4 Ether, +3 Health), Prerequisites: 75 Charisma, other Vow of Mastery talents, Blade Dancer [Common Talent] - Landing a hit removes your roll cooldown. EVERYTHING YOU HAVE TO KNOW ABOUT CHARISMA | VOW OF MASTERY | DEEPWOKEN ImmortalSeb 72 subscribers Subscribe 385 29K views 11 months ago This is a guide about everything you have to know about. Static Flash Clone [Common Talent, Thundercall Exclusive] - When using lightning clones you instead disappear leaving behind a static clone for a short duration. (+1 Posture, +4 Carry Load, +1 Health), Last Resort [Common Talent] - Deal more damage when your health is significantly low. This effect has a 60 second cooldown. Charisma has some good talents that let you deal more damage and take less damage and gives more reservoir. Kickstart [Common Talent, Thundercall Exclusive] - Play the resurrector. Jus Karita [Common Talent] - Gain the ability to use fist combat against weapons. Unlock requirement: Wipe with the Iron Gut talent (can be given by armor). (+2 Elemental Intensity). (+10 Carry Load, +3 Elemental Intensity). Emergency Repairs [Common Talent] - Your repairs are more efficient when the ship is on low health. Restore 5% Posture on a successful dodge. Invincible for about 2 seconds after being hit by lightning, Conditioned Runner [Advanced Talent, Agility] You run faster than normal when running. Third Interrogation [Thundercall Exclusive] - Electrified attacks do 50% less damage to you. (+4 Carry Load). Emperor Flame [Common Talent, Flamecharm Exclusive] - Absorb fire produced by you, once you reach 5 stacks your next attack will be an automatic explosive finish flourish. Shadowcaster [Shadowcast Exclusive] - Grants you the ability to command shadows as a Shadowcaster. Hard Read [Common Talent] - Hitting your opponent after a feint will cause them to be dazed. (+4 Ether, +5 Reservoir, +1 Health). Deals damage and [speculation] debuffs them with slowness (as seen by the ice growing on their back). (+3 Elemental Intensity, +10 Ether), Prerequisites: 60 Intelligence, Prediction (Intelligence Mantra), Successive Prediction [Common Talent] - Predicting an attack will briefly allow you to predict another. Prerequisites: 75 in any Weapon Mastery stat, Brutal Momentum [Common Talent] - [Greatswords/Greathammers] Successfully dodging will give your next swing hyperarmor. Ice Skates [3 Star Mantra] - After a decent wind-up, start skating only when around water. (+1 Passive Agility), Scuba Drowner [Rare Talent] - You may not get downed while in waters. Brick Wall [Advanced Talent] - You refuse. Overflowing Dam [Rare Talent, Intelligence] - Having max ether makes your attacks do more damage. Lasting Charisma - Enemies charmed by your mantras are charmed for longer. Perform a cleave made of fire at close range. How to Make Friends is Training Gear used to increase your charisma. Hell's Partisan is also triggered passively while this is active. (+6 carry load), Prerequisites: Champion's Whirlthrow, 30 Strength and 50 Galebreathe, Tailwind [Galebreathe Exclusive] - Gain a speed boost after a successful inhale. Numbers also cannot be used. These Talent are meant to make maintaining your ship easier. Way of Navae [Common Talent] - Gain the ability to use fist combat against weapons. Undying Flame [Rare Card, Flamecharm Exclusive] - Your flame can be casted in the depths. (+3 Elemental Intensity, +1 Health), Absolute Radiance [Common Talent, Dawnwalker Exclusive] - Dealing damage with Dawnwalker mantras briefly makes you immune to all elemental effects for a short period. Fire Blade - Slicing blades of Flame. Insanity to damage formula is a curve. Chronostasis [Rare Talent] - Landing an M1 puts resonance on cooldown for a short duration. They will ask you to kill "mineskippers". (+5 Elemental Intensity, +3 Health). First Interrogation [Thundercall Exclusive] - Electrified attacks do 50% less posture damage to you. Piercing Will [Rare Talent, Willpower] - When your sanity is at stake gain +20% PEN on your attacks. (30 Second Cooldown) (+10 Sanity). Jumpstart [Common Talent, Thundercall exclusive] - Using Static Withdraw when not being carried shocks yourself increasing your ability to scale walls, speed and applies shock to all outgoing physical damage and damage taken. Proficient Baiting [Common Talent] - Casting your line excites ocean life, reducing the chances of fishing up trash. Mystery Mantra - Receive a random mantra in the same category as the other mantras in the whisper. (+5 Elemental Intensity, +3 Health), Frozone [Rare Talent, Frostdraw Exclusive] - You are no longer required to be over water to use Ice Skates. Fire Palm [1 Star Mantra] - Fire a short burst of flame from your palm. Prerequisites: Friends in High Places, 50 Charisma. Stacking the talent add the chances together for 40% instead of making 2 separate rolls. Agility,?? Chime of Conflict [Common Talent] - Drift in and out of reality, challenging those hailing from distant lands. Points Remaining: 327. Sacrade 20 days ago. This effect can only happen every 10 seconds. The resulting potions' effects are strengthened as if 2x ingredients were used. Sightless Still [Common Talent, Shadowcast Exclusive] - The more a person is affected by your shadowcast the more you obscure their vision. (+ 4 Ether). Tempest Wind [Galebreathe Exclusive] - Cast Wind Blade while sliding to unleash a quick whirlwind attack. Made By. Passive insanity gain from The Depths is reduced. Quest giver located at Etris and The Isle Of Vigils they are the NPC that gives you a free lumber axe. (+2 Passive Agility, +1 Elemental Intensity, +3 Health), Frozen Legs [Rare Talent, Frostdraw Exclusive] - Your slow effect prevents your opponents from rolling. If you successfully hit the shock the moment someone tries to carry you, you immediately get back up and trigger the related talents. Under The Radar [Rare Talent] - The negative reputation threshold for a faction to put out posters of you is now higher. Be mindful of it. Prerequisite: Escape from The Depths once. (+2 Passive Agility, +2 Health). Jessamine will ask you to kill a king thresher. (60 second cooldown) (+4 Ether, +3 Health), Bloodiron Spirit [Rare Talent] - You regain some armor upon killing enemies. Reduce the time it takes to get into a Parry/Block state after getting damaged by enemies. Mutual Exclusive: Observation, Safety Dance, Swift Rebound [Common Talent, Agility] - Move faster after successfully dodging an attack. (+4 Ether, +4 Reservoir). Most ingredients can be found at Fort Merit. The second hit no longer deals posture damage. Tell them about your wood. A chant that steers you into the state of insanity for 20 seconds. Willpower gives more reservoir and sanity which helps you stay in the depths longer. Return to the Dark Ages [Rare Talent] - Your mantra damage is reduced by 35%, but your incoming mantra damage is cut by 35% too. After Cut [Galebreathe Exclusive] - If an attack is physical and wind it will apply an after cut that does 10% of the damage you dealt. Blinded [Common Talent] - Your vision is obscured by something. Prerequisites: Charismatic Cast, Lasting Charisma, Tough Love, Morale Booster, Chaotic Charm. When you power up, you'll receive two hands containing five to six Talent Cards. Enemies who knock you restore only half of the posture and health they would normally obtain. Effect: Make your subject run very fast, they can't stop running until the duration of effect ends. Nepotism sure does pay! The Wildcard slot is a slot that any Mantra can be placed in - support, mobility, combat, whatever it may be. (+4 Ether), Anxious Guard [Common Talent] - Hitting an enemies block causes their parry window to be lowered. (+4 Ether), Prerequisites: 1 Flamecharm, 15 Willpower, 15 Charisma, Decisive Winds [Common Talent, Jetstriker Exclusive] - When damaged below 50% health, gain maximum sprint momentum temporarily, then this ability is put on cooldown. Discharge [Common Talent, Thundercall Exclusive] - On 5th successful attack you will discharge static dealing lightning damage to those nearby. both are good, if you have like 50 charisma you have a dummy insane amount of ether, and the charisma cards are helpful. (+2 Wildcard Mantra Slots), Prerequisites: Talk to a Girl in cave near, Oath: Blindseer - You vow to not let the horrors of the world to pierce your tightly fashioned blindfold. (+4 Elemental Intensity, +2 Health), Condensation Drip [Common Talent, Frostdraw Exclusive] - Passively collect condensation from the air, greatly reducing your thirst. (+3 Elemental Intensity), Fragile Freeze [Common Talent, Frostdraw Exclusive] - Your ice Mantras will freeze opponents upon blockbreaking them. Doing certain actions that may influence your rolls, such as. All Thundercall mantras always apply this, despite the description saying "a chance". (+4 Ether, +3 Health), Prerequisites: 60 Charisma, Vow of Mastery, Effect: Pulls the subject to you and passes through walls, Command: Live [Advanced Talent] - Once per hour, command a servant to defy all odds and obey your command - live. These Talents are designed to make defensive gameplay easier by improving your defense, blocking, and posture. (+5 Passive Agility), Provides I-frames for the duration of the invisibility (3 seconds), Prerequisites: 40 Agility, Evasive Expert, Risky Moves, Swift Rebound, Risky Moves [Rare Talent, Agility] - When you successfully dodge, you'll automatically dodge the next attack. Blackhole [Rare Talent, Shadowcast Exclusive] Your singularity pulls everyone nearby in. TheRealPunchee 38.9K subscribers Join Subscribe 1.7K Share Save 61K views 6 months ago #deepwoken #5998 Why is this talent not used at all? Use kickstart on a knocked target to bring them back up in 3 seconds at the cost of some ether. Heavy Weapons Unbounded [Generic Talent] - You have gained the ability to surpass your limits and train your Heavy Weapons attribute to its fullest. Bypasses the ingredient cap and will not make Diluted/Nothing potions. Lose less hunger. Oath: Oathless - You vow to never be bound to any oath; to live your life free of restraint. (+4 Ether, +7 Reservoir, +2 Health), Prerequisites: 10 Intelligence, Brewed a Potion, Exterminator [Common Talent, Intelligence] - Potions you create will have amplified negative effects when thrown. Fortitude] - Knocking an enemy grants you 20% damage resistance for 15 seconds. Can even glide from major islands to another nearby. (15% dmg buff). Casting Agility renamed to Speed Boost will say "Speed Boost!". Prerequisites: 30 Galebreathe, 30 Agility, Stifled Jump [Rare Talent, Galebreathe Exclusive] - Enemies who jump while suffocated by you are dazed. Warding Radiance [Rare Talent, Flamecharm Exclusive] - Every fire mantra builds up one halo stack. When you power up, you'll receive two hands containing five to six Talent Cards. (+2 Health, +2 Passive Agility). Much more range than frost grab. Turtle Shell [Common Talent] - If your shield is on your back, take reduced backstab damage and negate Spine Cutter. King threshers spawn around this area. The speed boost is represented by a red glow around the player's eyes. Ready or Not [Common Talent] - The first attack you get struck by while out of combat deals half of its damage. People blinded by Blinding Flame are Dazed for 2 seconds. It is yet unknown whether multiple of the first type of charm talents can stack, but the second type is always affecting those charmed by you. ( as seen by the ice growing on their back ) struck by while of. Enemies who knock you restore only half of its damage be dazed the someone! 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